{"id":51,"date":"2017-12-12T01:04:07","date_gmt":"2017-12-12T01:04:07","guid":{"rendered":"http:\/\/alysson.thegeneralsolution.com\/?page_id=51"},"modified":"2023-09-26T08:14:04","modified_gmt":"2023-09-26T08:14:04","slug":"major-publications","status":"publish","type":"page","link":"https:\/\/alysson.thegeneralsolution.com\/index.php\/major-publications\/","title":{"rendered":"Computational Creativity"},"content":{"rendered":"<h4 align=\"justify\">Journals<\/h4>\n<p align=\"justify\">A. Ribeiro da Silva and L. F. Wanderley Goes, &#8220;HearthBot: An Autonomous Agent based on Fuzzy ART Adaptive Neural Networks for the Digital Collectible Card Game Hearthstone,&#8221; in IEEE Transactions on Computational Intelligence and AI in Games, vol. PP, no. 99, pp. 1-1. doi:10.1109\/TCIAIG.2017.2743347, URL: <a href=\"http:\/\/ieeexplore.ieee.org\/stamp\/stamp.jsp?tp=&amp;arnumber=8015141&amp;isnumber=4804729\">http:\/\/ieeexplore.ieee.org\/stamp\/stamp.jsp?tp=&amp;arnumber=8015141&amp;isnumber=4804729<\/a><\/p>\n<p align=\"justify\">L. F. Wanderley Goes and A. Ribeiro da Silva et al., &#8220;HoningStone: Building Creative Combos With Honing Theory for a Digital Card Game,&#8221; in IEEE Transactions on Computational Intelligence and AI in Games, vol. 9, no. 2, pp. 204-209, June 2017. doi:10.1109\/TCIAIG.2016.2536689, URL: <a href=\"http:\/\/ieeexplore.ieee.org\/stamp\/stamp.jsp?tp=&amp;arnumber=7425161&amp;isnumber=7948819\">http:\/\/ieeexplore.ieee.org\/stamp\/stamp.jsp?tp=&amp;arnumber=7425161&amp;isnumber=7948819<\/a><\/p>\n<h4>Conferences<\/h4>\n<p style=\"text-align: justify;\">J. R. Bezerra, L. F. W. G\u00f3es and A. R. da Silva, &#8220;Development of an Autonomous Agent based on Reinforcement Learning for a Digital Fighting Game,&#8221;\u00a02020 19th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames), 2020, pp. 1-7, doi: 10.1109\/SBGames51465.2020.00017.<\/p>\n<p style=\"text-align: justify;\">Amorin, A.; Goes, L. F. W.; Silva, A. R.; Fran\u00e7a, C., \u201cCreative Flavor Pairing: Design Flavor Combinations Using the Food Pairing Hypothesis and Assessing their Creativity by the RDC Metric\u201d in: International Conference on Computational Creativity, 2017, Atlanta, Proceedings of the Eighth International Conference on Computational Creativity., 2017. URL: <a href=\"http:\/\/computationalcreativity.net\/iccc2017\/\">http:\/\/computationalcreativity.net\/iccc2017\/<\/a><\/p>\n<p style=\"text-align: justify;\">Fran\u00e7a, C. R.; Amorim, A.; Goes, L. F. W.; Rocha, R. C.; Silva, A. R., \u201cRegent-Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts\u201d in: The Seventh International Conference on Computational Creativity, 2016, France, Proceedings of the Seventh International Conference on Computational Creativity., 2016. URL: <a href=\"http:\/\/www.computationalcreativity.net\/iccc2016\/\">http:\/\/www.computationalcreativity.net\/iccc2016\/<\/a><\/p>\n<h4>Master thesis full text (not proofread) and summary<\/h4>\n<p style=\"text-align: justify;\">Silva, A. R., G\u00f3es, L. F. W., &#8220;Creative Agent Reasoning Through Adaptive Neural Networks,&#8221; Master Thesis, Pontifical Catholic University of Minas Gerais. Belo Horizonte, Brazil, November 2017. <strong>full text:<\/strong> <a href=\"https:\/\/alysson.thegeneralsolution.com\/wp-content\/uploads\/2022\/09\/Masters-Thesis-Alysson-Ribeiro-da-Silva-2017.pdf\">pdf<\/a>\u00a0<strong>summary:<\/strong> <a href=\"https:\/\/alysson.thegeneralsolution.com\/wp-content\/uploads\/2022\/09\/CTD-CSBC-Alysson-Ribeiro-da-Silva-.pdf\">pdf<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Journals A. Ribeiro da Silva and L. F. Wanderley Goes, &#8220;HearthBot: An Autonomous Agent based on Fuzzy ART Adaptive Neural Networks for the Digital Collectible Card Game Hearthstone,&#8221; in IEEE Transactions on Computational Intelligence and AI in Games, vol. PP, no. 99, pp. 1-1. doi:10.1109\/TCIAIG.2017.2743347, URL: http:\/\/ieeexplore.ieee.org\/stamp\/stamp.jsp?tp=&amp;arnumber=8015141&amp;isnumber=4804729 L. F. Wanderley Goes and A. Ribeiro da&hellip; <\/p>\n<p class=\"simppeli-read-more\"><a href=\"https:\/\/alysson.thegeneralsolution.com\/index.php\/major-publications\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Computational Creativity<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":3,"comment_status":"closed","ping_status":"closed","template":"","meta":{"nf_dc_page":"","om_disable_all_campaigns":false,"_monsterinsights_skip_tracking":false,"footnotes":""},"class_list":["post-51","page","type-page","status-publish","hentry"],"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/alysson.thegeneralsolution.com\/index.php\/wp-json\/wp\/v2\/pages\/51","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/alysson.thegeneralsolution.com\/index.php\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/alysson.thegeneralsolution.com\/index.php\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/alysson.thegeneralsolution.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/alysson.thegeneralsolution.com\/index.php\/wp-json\/wp\/v2\/comments?post=51"}],"version-history":[{"count":6,"href":"https:\/\/alysson.thegeneralsolution.com\/index.php\/wp-json\/wp\/v2\/pages\/51\/revisions"}],"predecessor-version":[{"id":18734,"href":"https:\/\/alysson.thegeneralsolution.com\/index.php\/wp-json\/wp\/v2\/pages\/51\/revisions\/18734"}],"wp:attachment":[{"href":"https:\/\/alysson.thegeneralsolution.com\/index.php\/wp-json\/wp\/v2\/media?parent=51"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}